![]() The tracks have few quick turns and lots of boosts that ensure that the speed is kept at maximum at all times. Your car is a fast racing car which accelerates incredibly fast and provides the most feeling of speed than any other environment in the TrackMania series. Island is set in a tropical setting where you race above the water or small islands on tracks that spin you through loops and shoot you over great chasms. Beyond the standard track you have a wide wooden track which can be used to create large drivable areas, underground tunnels, mesh pipes which come with boosts, checkpoints and obstacles and, new in the TrackMania United Forever release, you can have the track merge with a tighter cobblestone track that mimics the great wall of china. The car isn't particularly fast but handles well around tight turns resulting in tracks that are full of boosts to get the gameplay up to the same degree of speed featured in the other environments. The main track is composed of asphalt at ground level and a wooden track as the path elevates itself and the environment is snow which can be modified with icy parts and two different kinds of elevations. The snow environment is set high up in the snowy peaks of Tibet, surrounded by thick forests and jagged peaks dotted with small buildings. The car is ultra light and has incredible horsepower which can be hard to handle so the car tends to swerve around the tracks, picking up lost speed in a second only to lose it as quick turns has it sliding into the roadside ditch. Rally is set in a classic Scottish countryside where you drive along tracks that go from dirt to asphalt to wooden bridges and which take you over rivers, between rows of trees and along the wall of a tall castle. New in TrackMania United Forever is the inclusion of bridges and water areas. The car is an extremely sensitive racing car that accelerates and breaks in seconds can cut corners tightly but does have problems gripping the road when going too fast. The track is asphalt and features loops and jumps, built for going fast. The desert environment seems to be set in an area around Texas or Mexico, where you will find cacti, tall plateaus and debris strewn around from the various oil fields. Because of this environment being featured in the free versions of TrackMania it is the prominent mode for online play and is featured in the majority of tracks and playthroughs found on the internet. This creates a potential dynamic in the various tracks as the asphalt provides good grip while the dirt track has the player sliding around tight corners. It also has a dirt mode which is limited to staying on the ground and has no boosts. The environment itself is featured in a football stadium which can be modified to have dirt or water areas and features two sub-modes: the primary one which is driven on asphalt tracks which has boosts, jumps and that can be elevated above the track. It is driven with a car that is a mix of a Formula-1 and a dirty buggy, which comes in a color scheme matching the flag of the country the player controlling it set as his/her home. The stadium mode is the only mode that has been released for free in the TrackMania Nations downloadable game. also for those proficient in the use of programs used to make skins or models can setup a website with Nadeo and sell their creations for coppers. Another use for coppers that is only available for United User's, is the ability to buy new models or skins for your cars, allowing you to stand out from the pack. If you succeed in getting a bronze, silver or gold medal in official mode you are awarded with some coppers relative to your achievement. Tracks are played in training mode by default but you can select to play in official mode which is free for the first try, but subsequent attempts costs 10 copper. CoppersĬoppers are TrackMania's internal currency which is used to purchase tracks and replays and which is gained either by doing arbitrary things like posting on the official forum or logging in after a two-week or more absence but also from getting good times in official mode. It features an extensive online community which has leaderboards for the top players and a method for sharing tracks and replays. It also features an extensive map editor where you set pieces of track down on a grid to create a custom track that can be sent to and played by other TrackMania United players. The game comes filled with tons of tracks for the various environments and are spread over different game modes like time attack, platform and stunt. It features arcade-style driving in various environments that all offer their own game style and control mechanics but all revolve around the concept of driving a car down a small track over boosts, jumps and around loops. ![]() TrackMania United is a combination of the modes found in the previous TrackMania games including TrackMania, TrackMania Sunrise and TrackMania Nations.
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